On Mon, 31 Jan 2011, Oliver Schinagl wrote:
$ vdr-sxfe --help vdr-sxfe 1.0.90-cvs (build with xine-lib 1.1.90, using xine-lib 1.1.90) <snip> -D, --hud[=flag[,flag]] Head Up Display OSD mode using compositing flags: xshape Use XShape instead of compositing opengl Use OpenGL instead of compositing -O, --opengl Use OpenGL for video and Head Up Display OSD <snip>
-->
vdr-sxfe --hud vdr-sxfe --hud=xshape vdr-sxfe --hud=opengl vdr-sxfe --hud=opengl --opengl
would have been loads easier if vdr-sxfe would simply act as the most minimalistic window manager by itself and create the hud window itself.
Patches are always welcome.
BR, -- rofa
On 01/31/11 20:45, Rolf Ahrenberg wrote:
but no --opengl-all
I will shamefully admit that I forgot to revisit those options and check those out.
I'm still using an older 1.6 package, once I'll get a 1.7 snapshot going, i'll work on it
And the reason why I hadn't tried those:
vdr-sxfe: option '--hud' doesn't allow an argument vdr-sxfe: unrecognized option '--opengl'
So I come back to the fact, that I can get -hud (guessing on opengl) working when starting everything from a termina, X; wm; vdr, but when i start it from .xinitrc, VDR just goes black, and nothing works.
On 02/01/11 08:38, Oliver Schinagl wrote:
--hud=opengl --opengl
On 2011-02-01 19:48 +0100, Oliver Schinagl wrote:
Then you have an old version of Xineliboutput. What does vdr-sxfe -h say about the options? For example, I'm using the yaVDR-packaged version, which is probably two or three weeks older than rofa's CVS build, and it has these switches:
-D, --hud Head Up Display OSD mode using compositing -Q, --opengl-always Always use OpenGL for video and Head Up Display OSD -O, --opengl-hud Head Up Display OSD mode using OpenGL
Since SourceForge's CVS servers are still down, it may be a bit tricky to get the latest and greatest version.
-- Niko
Hi!
There is also -9999 version, the problem is that it uses CVS at sourceforge, and this does not work at the moment.
Regards
Marco
Am 01.02.2011 21:40, schrieb Oliver Schinagl: