On 01/13/11 15:46, Gerald Dachs wrote:
On 01/13/11 13:31, Rolf Ahrenberg wrote:
On Wed, 12 Jan 2011, VDR User wrote:
And you get VDR's full osd doing this?
FYI, xineliboutput provides three different OSD implementations:
xinelib, composite HUD, and opengl HUD. For example the composite HUD OSD is drawn directly onto transparent window located exactly over the (xine-lib powered) video window and therefore is completely
independent from the actual video decoding library.
I'm curious as to how you got the composite and opengl HUD's working, I
have been far from successful. It appears to just not work at all :S
Both are working. You need a compositing manager like xcompmgr or compiz for the first possibility, or the option "--opengl-all" (not sure about correct typing" for the second possibility.
i'll try --opengl-all then; i have xcompmgr installed, i do have a very bare install however, i use aterm -e to launch the client, with aterm being my 'window manager'.
Gerald
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